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Black ops 6 Beta Gamemodes and Maps

The Call of Duty: Black Ops 6 beta features a variety of maps and game modes across its two beta weekends.

Game Modes:

  1. Team Deathmatch: The classic mode where teams compete to reach a score limit by eliminating opponents.
  2. Domination: Players capture and hold objectives on the map to earn points for their team.
  3. Hardpoint: Teams fight to control rotating zones (Hardpoints) on the map, earning points for holding them.
  4. Kill Order: A new mode where teams must protect their High-Value Target (HVT) while trying to eliminate the enemy HVT for bonus points.
  5. Face Off Team Deathmatch and Face Off Kill Confirmed: Smaller-scale versions of the main modes, with no Scorestreaks, focused on intense, fast-paced action.

Maps:

  1. Derelict: Set in an abandoned train graveyard in the Appalachian Mountains, this map is ideal for ambushes and close-quarters combat.
  2. Rewind: Located in a strip mall at Liberty Falls, West Virginia, this map has a unique layout with multiple routes through shops, making it ideal for both close and mid-range engagements.
  3. Scud: A desert military outpost, damaged by an attack, offers a mix of open areas and tight quarters. The map includes sniping spots and flanking routes.
  4. Skyline: Set on the rooftop of a luxury resort, this map features a penthouse, gym, and pool, along with a hidden panic room beneath the map for sneaky plays.
  5. Gala: This small map is set in the aftermath of a Washington, D.C., fundraising event. It's a tight, chaotic map with limited cover, ideal for fast-paced action.
  6. Pit: An underground mining tunnel with narrow passages and overhead vantage points, offering opportunities for strategic play and close combat.